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Crystal World is a world created by Goldinator and are themed around Crystals and Gemstones with humans or dragons in armour to match a crystal or gemstone. Crystal World frames resemble cave walls with small jewels in them.

Playstyle

Crystal World goes with a more aggressive play style using effects of your monsters to either reveal a certain number of cards in your opponents hand or gain power, defence, critical or abilities by revealing cards in your hand using large amounts of gauge giving the opponent a chance to see through your strategies or defences.

Associated Characters:

  • Takoizu Rentaro

Attributes:

  • Gem Warrior
  • Crystal Dragon
  • Crystal Weapon
  • Gem Geography
  • Jewel
  • Mine Beast

Flag:

  • The flag is a purple flag with a crest that is a star made out of diamond.

Size 0:

Topaz Dragon Kid

  • Attribute: Crystal Dragon
  • Power: 2000
  • Critical: 1
  • Defence: 2000
  • When a card is revealed from your hand place the top card of your deck into your gauge. You may only use this once per turn.

Cats Eye Squad Leader, Leon

  • Attribute: Gem Warrior
  • Power: 2000
  • Critical: 1
  • Defence: 2000
  • When this card deals damage to your opponent, place the top card of your deck into the gauge.

Emerald Dagger Dragon

  • Attribute: Crystal Dragon
  • Power: 3000
  • Critical: 1
  • Defence: 2000
  • When a card is revealed from your hand, this gets power 2000 and critical +1. You may only use this once per turn.

Xenotime Warrior, Morgan

  • Attribute: Gem Warrior
  • Power: 4000
  • Critical: 0
  • Defence: 1000
  • When an attack by this card destroys your opponent’s monster, put the top card of your deck into your gauge.

Sugilite Echidna

  • Attribute: Mine Beast/Jewel
  • Power: 3000
  • Critical: 1
  • Defence: 1000
  • If there's a Size 3 [Mine Beast] on the field, reveal this card from your hand and give it +1 critical.

Ametrine Lizard

  • Attribute: Mine Beast/Jewel
  • Power: 2000
  • Critical: 2
  • Defence: 2000
  • If you have at least 2 [Mine Beast] in your drop zone this gets [Penetrate].

Sapphire Desperado, Rob

  • Attribute: Gem Warrior
  • Power: 3000
  • Critical: 1
  • Defence: 1000
  • [Call Cost] Pay 1 gauge
  • When this card enters the field reveal one card from your hand, if you do give a "Gem Warrior" on your field 2000 power and critical +1.

Size 1:

Passionate Jade Knight, Blazz

  • Attribute: Gem Warrior
  • Power: 3000
  • Critical: 1
  • Defence: 2000
  • [Call Cost] Pay 1 gauge
  • When this enters the field reveal 1 card from your hand. If so, reveal 1 card from your opponent’s hand

Larimer Sky Dragon

  • Attribute: Crystal Dragon
  • Power: 4000
  • Critical: 1
  • Defence: 3000
  • When a card from your hand is revealed this gets power 2000 and [Penetrate]

Twin Sword Warrior, Opal

  • Attribute: Gem Warrior
  • Power: 5000
  • Critical: 1
  • Defence: 1000

Ruby Spike Dragon

  • Attribute: Crystal Dragon
  • Power: 4000
  • Critical: 2
  • Defence: 2000

Phenakite Mirror Warrior, Travis

  • Attribute: Gem Warrior
  • Power: 5000
  • Critical: 2
  • Defence: 4000
  • [Call Cost] Pay 1 gauge
  • [Counter] [Act] During an attack on your opponent’s turn, you may reveal 1 card from your hand and put this card from your field into your drop zone. If you do, nullify the attack.

Sunstone Shield Dragon

  • Attribute: Crystal Dragon
  • Power: 3000
  • Critical: 1
  • Defence: 4000
  • [Move]

Turquoise Gem Warrior, Brent

  • Attribute: Gem Warrior
  • Power: 4000
  • Critical: 2
  • Defence: 4000
  • [Call Cost] Pay 1 gauge
  • [Act] “Gem Light” [Reveal 1 card from your hand] Reveal 1 card from your opponent’s hand, then if you have a [Crystal Weapon] equipped this gets power 2000 and [Double Attack]

Amber Dual Spear Dragon

  • Attribute: Crystal Dragon
  • Power: 3000
  • Critical: 1
  • Defence: 2000
  • When this enters the field, reveal 1 card from your hand. If so you gain 1 life.

Moonstone Wolf

  • Attribute: Mine Beast/Jewel
  • Power: 4000
  • Critical: 2
  • Defence: 3000
  • When this card enters the field, reveal 1 card from your hand. If you do, increase this card's critical by 1.

Variscite Serpent

  • Attribute: Mine Beast/Jewel
  • Power: 4000
  • Critical: 2
  • Defence: 3000
  • [Call Cost] Reveal 1 card from your hand
  • [Move]

Angelite Swan

  • Attribute: Mine Beast/Jewel
  • Power: 2000
  • Critical: 1
  • Defence: 3000
  • [Call Cost] Reveal 1 card from your hand
  • When this card enters the field, if you have a [Mine Beast] on the field, gain 2 life.

Peridot Deer

  • Attribute: Mine Beast/Jewel
  • Power: 3000
  • Critical: 2
  • Defence: 3000
  • [Act] "Peridot Wave" Choose a [Mine Beast] on your field, give it 2000 power. You may only use "Peridot Wave" once per turn.

Size 2:

Crystal Mirror Dragon, Piercing Icicle Fang

  • Attribute: Crystal Dragon/Dragon/Jewel/Water
  • Power: 6000
  • Critical: 3
  • Defence: 4000
  • [Call Cost] Pay 1 Gauge and Reveal 1 Card from your hand.
  • [ACT]'Aeon Submission' Reveal 3 cards from your hand and destroy all monsters all monsters on your opponent's field. You may only activate 'Aeon Submission' once per turn.

Tri-headed Gem Dragon, Dioptase Fang Dragon

  • Attribute: Crystal Dragon
  • Power: 5000
  • Critical: 2
  • Defence: 4000
  • [Call Cost] [Pay 1 gauge]
  • When this card enters the field, reveal 1 card from your hand. If so, reveal 1 card from your opponent’s hand.

Carnelian Spear Knight, Ren

  • Attribute: Gem Warrior
  • Power: 5000
  • Critical: 3
  • Defence: 4000

Sacred Sword Warrior, Aura Quartz

  • Attribute: Gem Warrior
  • Power: 5000
  • Critical: 3
  • Defence: 5000
  • [Call Cost] Pay 1 gauge and place the top card of the deck into this cards soul
  • When a card from your hand is revealed this gets [Double Attack]
  • [Soulguard]

Aventurine Shield Dragon

  • Attribute: Crystal Dragon
  • Power: 4000
  • Critical: 2
  • Defence: 7000

Rainbow Quartz Claw Dragon

  • Attribute: Crystal Dragon
  • Power: 5000
  • Critical: 2
  • Defence 3000
  • [Act] [Pay 2 gauge and reveal 1 card from your hand] Reveal 1 card from your opponent’s hand, then gain 1 life.

Garnet Gauntlet Warrior, Bash

  • Attribute: Gem Warrior
  • Power: 4000
  • Critical: 2
  • Defence: 5000
  • When a card from your hand is revealed this gets 2000 power and [Penetrate].

Howlite Spear Dragon

  • Attribute: Crystal Dragon
  • Power: 5000
  • Critical: 2
  • Defence: 4000
  • When this enters the field place the top card of your deck into your gauge.

Nebula Armour Knight, Kilan

  • Attribute: Gem Warrior
  • Power: 4000
  • Critical: 2
  • Defence: 5000
  • [Act] “Revealing Mirror”[Reveal 1 card from your hand] Reveal 1 card from your opponent’s hand. You may only use “Revealing Mirror” once per turn.
  • [Move]

Jade Stallion

  • Attribute: Mine Beast/Jewel
  • Power: 6000
  • Critical: 1
  • Defence: 4000
  • [Call Cost] Reveal 1 card from your hand
  • [Double Attack]

Amethyst Panther

  • Attribute: Mine Beast/Jewel
  • Power: 5000
  • Critical: 1
  • Defence: 6000
  • [Call Cost] Pay 1 gauge
  • If you have 4 [Mine Beast] in your drop zone, this gets [Shadow Dive].

Star Burst Quartz Lion

  • Attribute: Mine Beast/Jewel
  • Power: 4000
  • Critical: 2
  • Defence: 6000
  • [Call Cost] Pay 1 gauge and reveal 1 card from your hand
  • When this attacks if you have 4 [Mine Beast] in your drop zone, this gets 2000 power, +1 critical and [Penetrate].

Vivanite Eagle

  • Attribute: Mine Beast/Jewel
  • Power: 5000
  • Critical: 2
  • Defence: 5000
  • [Call Cost] Reveal 1 card from your hand, place the top card of your deck into this cards soul
  • [Soulguard]

Size 3:

Crystalline Dragon, Corundum Claw Dragon

  • Attribute: Crystal Dragon
  • Power: 9000
  • Critical: 4
  • Defence: 8000
  • [Call Cost] [Pay 3 gauge]
  • When this card enters the field, reveal 2 cards from your hand. If so, reveal 2 cards from your opponent’s hand.

Legendary Warrior, Hemimorphite

  • Attribute: Gem Warrior
  • Power: 7000
  • Critical: 3
  • Defence: 6000
  • [Call Cost] [Pay 2 gauge and put the top 2 cards of your deck into this cards soul]
  • [Act] “Crystal Sharp Edge” [Reveal 2 cards in your hand] Reveal 1 card from your opponent’s hand, then this card gets power 2000 and [Penetrate]. You may only use “Crystal Sharp Edge” once per turn.
  • [Soulguard]

Titanite Bear

  • Attribute: Mine Beast/Jewel
  • Power: 7000
  • Critical: 3
  • Defence: 6000
  • [Call Cost] Pay 2 gauge, reveal 1 card in your hand and put the top 2 cards of your deck into this cards soul
  • [Act] "Shine Hunt" Choose 1 Size 0 [Mine Beast] in your drop zone and call it to the field. You may only use "Shine Hunt" once per turn.
  • If you have 3 [Mine Beast] in your drop zone, this gets [Penetrate]
  • [Soulguard] [Double Attack]

Spell:

Corundum Arena

  • Attribute: Gem Geography
  • [Cast Cost] Pay 2 gauge
  • [Set] (This card stays on the field)
  • All monsters with [Gem Warrior] or [Crystal Dragon] in their attribute, gain 1000 power and 1 critical.

Diamond Refractor

  • Attribute: Jewel
  • You may only cast this card during an attack on your opponents turn
  • [Cast Cost] Reveal 1 card from your hand.
  • [Counter] Nullify the attack and gain 1 life

Stibnite Refractor

  • Attribute: Jewel
  • You may only cast this card during an attack on your opponents turn
  • [Cast Cost] Reveal 1 card from your hand.
  • [Counter] Nullify the attack and put the top card of your deck into your gauge.

Invigoration, Gemstone Light

  • Attribute: Jewel
  • You may cast any number of “Invigoration Gemstone Light” at the same time.

[Counter] Choose an Gem Warrior or Crystal Dragon in battle, and for this battle, give it 3000 power, 3000 defence, and [Counterattack] ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defence less than or equal to this monsters power, and destroy it.)

Crystal Mirror

  • Attribute: Crystal Dragon
  • [Cast Cost] Pay 1 gauge and reveal 1 card from your hand
  • Reveal 2 cards from your opponent’s hand.

Gem Light Rays

  • Attribute: Jewel
  • Put the top of your deck into your gauge, and gain 1 life. You may only cast “Gem Light Rays” once per turn.

Jewel Warrior Frenzy

  • Attribute: Gem Warrior
  • [Cast Cost] Pay 1 gauge and reveal 1 card from your hand
  • Choose an Gem Warrior give it power 2000 and [Double Attack]

Sardonyx Refraction of Truth

  • [Cast Cost] Pay 1 gauge
  • Attribute: Gem Geography
  • [Set] (This card stays on the field)
  • When a card in your hand is revealed, put the top card of your deck into the gauge. This ability only activates once per turn. If your life would become 0, put this card into the drop zone, and put the top card of your deck into the drop zone. If that card is a spell, your life becomes 2! You may only [Set] one “Sardonyx Refraction of Truth” on your field.

Onyx Beast Detritus

  • Attribute: Gem Geography
  • [Cast Cost] Pay 2 gauge
  • [Set] (This card stays on the field)
  • All [Mine Beast] gain 1 critical when a card is revealed from your hand.

Wild Jewel

  • Attribute: Mine Beast/Jewel
  • You may cast any number of "Wild Jewel" at the same time.
  • [Counter] Choose an <Mine Beast> in battle, and for this battle, give it 3000 power, 3000 defence, and [Counterattack] ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defence less than or equal to this monsters power, and destroy it.)

Tourmaline Explosion

  • Attribute: Gem Geography
  • [Cast Cost] Pay 2 gauge
  • [Counter] Destroy a size 2 or less monster on your opponents field or reveal 2 cards in your hand to destroy a card on your opponents field.

Nebula Lapis Ray

  • Attribute: Jewel
  • [Cast Cost] Reveal your entire hand Pay 1 gauge
  • Draw three cards and discard 1.

Item:

Jasper Staff

  • Attribute: Crystal Weapon/Weapon/Staff
  • Power: 4000
  • Critical: 2
  • [Equip Cost] Reveal 1 card from your hand
  • This card can attack even if there’s a monster in the centre
  • [Equipment Change]

Gemstone Fist, Obsidian Gauntlet

  • Attribute: Crystal Weapon/Weapon/Fist
  • Power: 3000
  • Critical: 2
  • [Equip Cost] Pay 1 gauge
  • [Act] [Pay 1 gauge and Reveal 1 card from your hand] Reveal 1 card from your opponent’s hand.
  • [Equipment Change]

Tourmaline Guardian’s Tool, Shintasha

  • Attribute: Crystal Weapon/Shield
  • Power: 0
  • Critical: 0
  • If you would be dealt damage, you may reveal 1 card from your hand. If you do, that damage is reduced by 2.
  • [Counter] Equip this item from your hand.
  • [Equipment Change]

Crystal Beast Dagger Luminous Tooth

  • Attribute: Mine Beast/Jewel/Weapon
  • Power: 4000
  • Critical: 0
  • [Equip Cost] Discard 1 [Mine Beast]from your hand and destroy 1 or more [Mine Beast] on the field.
  • Increase this card's critical by the amount of [Mine Beasts] you destroyed.

Impact:

Jewel Blade!!! Crystal Punisher!!!

  • Attribute: Gem Warrior
  • [Cast Cost] Reveal 1 card from your hand and pay 3 gauge
  • You may only cast this card if your opponent has 4 life or less, and neither you nor your opponent has a monster in the center.
  • Deal 4 damage to the opponent!! This card cannot be nullified and the damage cannot be reduced.

Roar!!! Crystal Dragon’s Might!!!

  • Attribute: Crystal Dragon
  • [Cast Cost] Pay 2 gauge
  • You may only cast this card if 2 or more cards in your opponents hand was revealed during the turn and you have a Crystal Dragon on the field.
  • Choose an Crystal Dragon give it critical +1, [Stand] it and get another attack phase!!

Crystal Orbit, Lambda Crash!!!

  • Attribute: Crystal Dragon/Gem Warrior
  • [Cast Cost] Pay 4 gauge and reveal 3 cards from your hand
  • Use one of the following abilities:
  • Destroy All Monsters on the field (including your own)

Or

  • Deal your opponent 3 damage

Painite Radiation

  • Attribute: Mine Beast/Jewel
  • [Cast Cost] Pay 3 gauge
  • Deal your opponent 1 damage for each [Mine Beast] in the drop zone.

Impact Monsters:

Rainbow Quartz, "Cavern Blitz!"

  • Attribute: Crystal Dragon
  • Power: 8000
  • Critical: 1
  • Defence: 7000
  • [Call Cost] Pay 3 gauge and Reveal your entire hand
  • When this card enters the field your opponent reveals their hand and for each spell in their hand your opponent destroys one card on their field, for each monster in their hand they take one damage and if they have an item in their hand this card gets [Double Attack].

Quartz Lion, "Shining Diamond Roar!"

  • Attribute: Mine Beast
  • Power: 7000
  • Critical: 3
  • Defence: 5000
  • [Call Cost] Pay 2 gauge, reveal 3 cards in your hand
  • If you have 10 or more [Mine Beast] in your drop zone this card gets 4000 power, 5000 defence and gets +1 critical then if you have 14 or more [Mine Beast] in your drop zone this cards attack cannot be nullified.

Hemimorphite, "Refraction Crest Laser Slash!"

  • Attribute: Gem Warrior
  • Power: 6000
  • Critical: 2
  • Defence: 8000
  • [Call Cost] Pay 3 gauge and reveal 2 cards in your hand and place this card over a [Gem Warrior] on your field
  • If you revealed 5 or more cards in either your hand or your opponents hand during your turn this card gets 3000 power and [Double Attack]
  • When this card enters the field if you have a [Crystal Weapon] equipped reveal a card in your opponents hand for each card on their field
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