|This is the end - of much more than you know.|
|You may only cast this card is you have 4 life or less
Choose 1 "Spirit" monster on your field, then put all other cards on the field in the drop zone. Your opponent then selects and calls 1 monster from their hand, deck, gauge, or drop zone, without paying its [call cost], and attacks your selected monster. The player whose monster remains alone on the field at the end of this turn wins the game. Any other case results in a DRAW.