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| type = Monster
 
| type = Monster
 
| size = 2
 
| size = 2
| power = 10000
+
| power = 5000
| defense = 5000
+
| defense = 4000
 
| critical = 2
 
| critical = 2
 
| world = Dragon World
 
| world = Dragon World
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| world3 = Generic
 
| world3 = Generic
 
| flavor = [[wikipedia:th:ค่ายฝึกเขาชนไก่|The 41<sup>st</sup> training-command battalion]]; The Manly Battalion! Aye Aye Aye!!
 
| flavor = [[wikipedia:th:ค่ายฝึกเขาชนไก่|The 41<sup>st</sup> training-command battalion]]; The Manly Battalion! Aye Aye Aye!!
 
| ability = {{Call Cost|Pay 2 Gauge}}<br/>If you have 3 or more cards on with Power on your field, this card gets power & defense +5000, Critical +1, and this card cannot be destroyed by your opponent's effect. This ability cannot be nullified.<br/>
| ability = {{Call Cost|Pay 2 Gauge}}
 
If you have 3 or more cards on with Power on your field, this card gets power and defense +5000 and Critical +1, and this card cannot be destroyed. This ability cannot be nullified.<br/>
 
 
{{Armament Control|Monster}}
 
{{Armament Control|Monster}}
 
}}
 
}}

Latest revision as of 08:48, 9 August 2019

Vanguard Version Buddyfight Version
This article is about the card based on myself. For my profile, User:0123456789 The Great.
The Manly Battalion's Leader, Kai
(おとこ)()()(だん)(だん)(ちょう)(かい)
Sleeve
English The Manly Battalion's Leader, Kai
Kanji 漢気師団団長、海
Kana おとこぎしだんだんちょう、かい
Romaji Otokogi Shidan Danchō, Kai
World Dragon World / Darkness Dragon World / Generic
Card Type Monster
Size 2
Power / Critical / Defense 5000 / 2 / 4000
Flavor
The 41st training-command battalion; The Manly Battalion! Aye Aye Aye!!
Ability
[Call Cost] [Pay 2 Gauge]
If you have 3 or more cards on with Power on your field, this card gets power & defense +5000, Critical +1, and this card cannot be destroyed by your opponent's effect. This ability cannot be nullified.

[Armament Control] (You may equip an item to this card by paying its [Equip Cost]. This card gains the equipped item's Power, Critical and Defense. This card can only equip one item, and this ability cannot be nullified! If this monster leaves the field, the item this card equipped remains on the field, but cannot be used again until a new monster with [Armament Control] is played.)